All worlds
Chapter 3
Cloud Harbor
Sky-port of airships and cargo lifts. Chapter 3 of 14 in the current development build.
- Levels
- 21–30
- Difficulty
- 2.7–3.4 (project scale 1–10)
- Stars
- up to 30
- Opens
- after Chapter 2
Cloud Harbor has ten levels, numbered 21 to 30. New here: Ferries, lifts, moving bridges, rotors and sweepers. To open it, finish all 10 levels of Chapter 2 and earn at least 20 of that chapter’s 30 stars.
Captured in the Editor
Editor captures from the development build, taken without the on-screen HUD. They are not photos from a real iPhone and may change before release.
The 10 levels
- Level 21: Harbor GateFocus: Cargo ferry
- Curves
- Ferries
- Par
- 55 s
- Gold
- 21 s
- Difficulty
- 2.7
- Checkpoints
- 2
- Level 22: Freight LiftFocus: Freight elevator
- Curves
- Lifts
- Par
- 55 s
- Gold
- 39 s
- Difficulty
- 2.78
- Checkpoints
- 3
- Level 23: Rotor YardFocus: Rotating rotor
- Curves
- Rotors and sweepers
- Par
- 45 s
- Gold
- 27 s
- Difficulty
- 2.86
- Checkpoints
- 3
- Level 24: Shuttle LineFocus: Ramps between ferries
- Ramps
- Ferries
- Par
- 95 s
- Gold
- 53 s
- Difficulty
- 2.94
- Checkpoints
- 3
- Level 25: Cargo ClimbFocus: Two lifts
- Curves
- Lifts
- Par
- 65 s
- Gold
- 49 s
- Difficulty
- 3.02
- Checkpoints
- 3
- Level 26: Swing BridgesFocus: Moving bridge
- Curves
- Moving bridges
- Par
- 55 s
- Gold
- 41 s
- Difficulty
- 3.1
- Checkpoints
- 3
- Level 27: Lift and FerryFocus: Lift + ferry + rotor
- Lifts
- Ferries
- Rotors and sweepers
- Par
- 80 s
- Gold
- 60 s
- Difficulty
- 3.18
- Checkpoints
- 3
- Level 28: Turbine RowFocus: Rotor timing
- Rotors and sweepers
- Par
- 50 s
- Gold
- 30 s
- Difficulty
- 3.26
- Checkpoints
- 3
- Level 29: Night FreightFocus: Descending lift
- Lifts
- Moving bridges
- Ferries
- Par
- 90 s
- Gold
- 66 s
- Difficulty
- 3.33
- Checkpoints
- 3
- Level 30: Grand DockFocus: Harbor finale
- Ferries
- Rotors and sweepers
- Lifts
- Moving bridges
- Par
- 85 s
- Gold
- 59 s
- Difficulty
- 3.4
- Checkpoints
- 3
Level data comes from the current development build and may change before release.
Obstacles in this chapter
- Curves
- Ramps
- Ferries
- Lifts
- Moving bridges
- Rotors and sweepers
- Ferries Moving platforms that carry the ball.
- Lifts Moving platforms that raise or lower the ball.
- Moving bridges Bridges that slide out and back.
- Rotors and sweepers Rotating blades and sweeper arms.
