All worlds
Chapter 13
Moonlit Manor
Spotlight bridges and mirror portals. Chapter 13 of 14 in the current development build.
- Levels
- 121–130
- Difficulty
- 8.05–8.5 (project scale 1–10)
- Stars
- up to 30
- Opens
- after Chapter 12
Moonlit Manor has ten levels, numbered 121 to 130. New here: Spotlight bridges, mirror portals. To open it, finish all 10 levels of Chapter 12 and earn at least 20 of that chapter’s 30 stars.
Captured in the Editor
Editor captures from the development build, with the level badge, timer and pause button. They are not photos from a real iPhone and may change before release.
The 10 levels
- Level 121: Moonlit EntranceFocus: Moonlit foyer
- Curves
- Conveyor belts
- Pendulum hammers
- Lifts
- Rotors and sweepers
- Rotating discs
- Ferries
- Par
- 124 s
- Gold
- 95 s
- Difficulty
- 8.05
- Checkpoints
- 6
- Level 122: Dancing LightsFocus: Light bridges
- Curves
- Spotlight bridges
- Pendulum hammers
- Conveyor belts
- Par
- 129 s
- Gold
- 99 s
- Difficulty
- 8.1
- Checkpoints
- 6
- Level 123: Hall of MirrorsFocus: Mirror portals
- Curves
- Mirror portals
- Conveyor belts
- Pendulum hammers
- Rotating discs
- Lifts
- Par
- 133 s
- Gold
- 103 s
- Difficulty
- 8.15
- Checkpoints
- 7
- Level 124: Velvet StaircaseFocus: Mirrors around corners
- Curves
- Mirror portals
- Conveyor belts
- Spotlight bridges
- Rotating discs
- Pendulum hammers
- Lifts
- Par
- 137 s
- Gold
- 106 s
- Difficulty
- 8.2
- Checkpoints
- 7
- Level 125: Phantom GalleryFocus: Long light bridges
- Curves
- Spotlight bridges
- Conveyor belts
- Pendulum hammers
- Rotating discs
- Mirror portals
- Par
- 141 s
- Gold
- 109 s
- Difficulty
- 8.25
- Checkpoints
- 5
- Level 126: Midnight BallroomFocus: Terrace route
- Curves
- Rotors and sweepers
- Spotlight bridges
- Lifts
- Pendulum hammers
- Par
- 145 s
- Gold
- 113 s
- Difficulty
- 8.3
- Checkpoints
- 4
- Level 127: Secret PassageFocus: One-way glass
- Curves
- Ferries
- Mirror portals
- Spotlight bridges
- Rotating discs
- Conveyor belts
- Rotors and sweepers
- Par
- 149 s
- Gold
- 117 s
- Difficulty
- 8.35
- Checkpoints
- 6
- Level 128: Shifting ReflectionsFocus: Clock gears
- Curves
- Lifts
- Rotating discs
- Mirror portals
- Spotlight bridges
- Rotors and sweepers
- Pendulum hammers
- Conveyor belts
- Par
- 153 s
- Gold
- 120 s
- Difficulty
- 8.4
- Checkpoints
- 6
- Level 129: The Midnight TrialFocus: Ballroom
- Curves
- Rotors and sweepers
- Mirror portals
- Pendulum hammers
- Spotlight bridges
- Rotating discs
- Conveyor belts
- Par
- 158 s
- Gold
- 124 s
- Difficulty
- 8.45
- Checkpoints
- 6
- Level 130: The Last EncoreFocus: The whole manor
- Curves
- Spotlight bridges
- Mirror portals
- Ferries
- Pendulum hammers
- Lifts
- Rotating discs
- Rotors and sweepers
- Par
- 162 s
- Gold
- 127 s
- Difficulty
- 8.5
- Checkpoints
- 5
Level data comes from the current development build and may change before release.
Chapters 12 to 14 are the newest part of the build. Their par and gold times were set from scripted test runs and have not been tuned with players yet, so they are likely to change.
Obstacles in this chapter
- Curves
- Ferries
- Lifts
- Rotors and sweepers
- Rotating discs
- Conveyor belts
- Pendulum hammers
- Spotlight bridges
- Mirror portals
- Ferries Moving platforms that carry the ball.
- Lifts Moving platforms that raise or lower the ball.
- Rotors and sweepers Rotating blades and sweeper arms.
- Rotating discs Rotating, rolling disc platforms.
- Conveyor belts Belts that carry the ball along.
- Pendulum hammers Swinging hammers.
- Spotlight bridges Bridge sections that are solid only while a moving spotlight shines on them. Sections blink as a warning before they vanish.
- Mirror portals Mirrors in linked pairs: roll into one and come out of its partner, keeping your speed.
