All worlds
Chapter 5
Neon Orbit
A station among the stars. Chapter 5 of 14 in the current development build.
- Levels
- 41–50
- Difficulty
- 3.8–4.5 (project scale 1–10)
- Stars
- up to 30
- Opens
- after Chapter 4
Neon Orbit has ten levels, numbered 41 to 50. New here: Retracting bridges, moving blockers, energy gates. To open it, finish all 10 levels of Chapter 4 and earn at least 20 of that chapter’s 30 stars.
Captured in the Editor
Editor captures from the development build, taken without the on-screen HUD. They are not photos from a real iPhone and may change before release.
The 10 levels
- Level 41: Docking RingFocus: Timed energy gate
- Curves
- Energy gates
- Par
- 30 s
- Gold
- 20 s
- Difficulty
- 3.8
- Checkpoints
- 3
- Level 42: Hover LaneFocus: Moving hover pad
- Ferries
- Energy gates
- Par
- 90 s
- Gold
- 68 s
- Difficulty
- 3.88
- Checkpoints
- 3
- Level 43: Gyro DeckFocus: Rotating platform
- Rotating discs
- Energy gates
- Par
- 35 s
- Gold
- 14 s
- Difficulty
- 3.96
- Checkpoints
- 3
- Level 44: Retract SpanFocus: Retracting bridge
- Curves
- Retracting bridges
- Par
- 45 s
- Gold
- 33 s
- Difficulty
- 4.04
- Checkpoints
- 3
- Level 45: Blocker BeltFocus: Moving blocker
- Moving blockers
- Energy gates
- Par
- 35 s
- Gold
- 25 s
- Difficulty
- 4.12
- Checkpoints
- 3
- Level 46: Neon SwitchbackFocus: Gate + gyro + span
- Energy gates
- Rotating discs
- Retracting bridges
- Par
- 35 s
- Gold
- 13 s
- Difficulty
- 4.2
- Checkpoints
- 3
- Level 47: Orbital ShuttleFocus: Pad + span + gate
- Ferries
- Retracting bridges
- Energy gates
- Par
- 90 s
- Gold
- 71 s
- Difficulty
- 4.26
- Checkpoints
- 3
- Level 48: Sweeper StationFocus: Sweeper arms
- Rotors and sweepers
- Energy gates
- Par
- 45 s
- Gold
- 27 s
- Difficulty
- 4.34
- Checkpoints
- 3
- Level 49: Ring RunnerFocus: Station combos
- Moving blockers
- Rotating discs
- Retracting bridges
- Energy gates
- Rotors and sweepers
- Par
- 45 s
- Gold
- 35 s
- Difficulty
- 4.42
- Checkpoints
- 3
- Level 50: Neon CrownFocus: Station finale
- Energy gates
- Ferries
- Rotors and sweepers
- Rotating discs
- Moving blockers
- Retracting bridges
- Par
- 75 s
- Gold
- 56 s
- Difficulty
- 4.5
- Checkpoints
- 3
Level data comes from the current development build and may change before release.
Obstacles in this chapter
- Curves
- Ferries
- Retracting bridges
- Moving blockers
- Rotors and sweepers
- Rotating discs
- Energy gates
- Ferries Moving platforms that carry the ball.
- Retracting bridges Bridges that slide out and back.
- Moving blockers Moving platforms that slide into the path.
- Rotors and sweepers Rotating blades and sweeper arms.
- Rotating discs Rotating, rolling disc platforms.
- Energy gates Timed gates: open, then a warning, then closed. They never close on the ball.
