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Chapter 8

Sunspire Ruins

A golden temple in the dunes. Chapter 8 of 14 in the current development build.

Levels
71–80
Difficulty
5.92–6.8 (project scale 1–10)
Stars
up to 30
Opens
after Chapter 7

Sunspire Ruins has ten levels, numbered 71 to 80. New here: Crumbling tiles, plates and doors. To open it, finish all 10 levels of Chapter 7 and earn at least 20 of that chapter’s 30 stars.

Captured in the Editor

The 10 levels

  1. Level 71: Crumbling StepsFocus: Crumbling tiles
    • Curves
    • Crumbling tiles
    Par
    30 s
    Gold
    14 s
    Difficulty
    5.92
    Checkpoints
    3
  2. Level 72: Sun PlatesFocus: Sun plate + stone door
    • Curves
    • Plates and doors
    Par
    30 s
    Gold
    14 s
    Difficulty
    6.02
    Checkpoints
    3
  3. Level 73: Dune BargeFocus: Sand barge
    • Ferries
    • Crumbling tiles
    Par
    90 s
    Gold
    49 s
    Difficulty
    6.12
    Checkpoints
    3
  4. Level 74: Hall of HoursFocus: Timed stone door
    • Plates and doors
    Par
    35 s
    Gold
    17 s
    Difficulty
    6.21
    Checkpoints
    3
  5. Level 75: Sundial CourtFocus: Sundial + plates
    • Rotating discs
    • Plates and doors
    Par
    35 s
    Gold
    18 s
    Difficulty
    6.31
    Checkpoints
    3
  6. Level 76: Obelisk SweepFocus: Obelisk sweeper + crumble
    • Rotors and sweepers
    • Crumbling tiles
    Par
    45 s
    Gold
    27 s
    Difficulty
    6.41
    Checkpoints
    3
  7. Level 77: Sun LiftFocus: Sun lift + doors
    • Lifts
    • Plates and doors
    Par
    90 s
    Gold
    71 s
    Difficulty
    6.51
    Checkpoints
    3
  8. Level 78: Collapsing ColonnadeFocus: Ruin combos
    • Crumbling tiles
    • Energy gates
    • Moving blockers
    • Retracting bridges
    Par
    50 s
    Gold
    24 s
    Difficulty
    6.6
    Checkpoints
    2
  9. Level 79: Temple RunFocus: Hall gauntlet
    • Plates and doors
    • Crumbling tiles
    Par
    30 s
    Gold
    14 s
    Difficulty
    6.7
    Checkpoints
    3
  10. Level 80: Sunspire SummitFocus: Sunspire finale
    • Energy gates
    • Ferries
    • Crumbling tiles
    • Lifts
    • Rotors and sweepers
    • Plates and doors
    • Rotating discs
    Par
    85 s
    Gold
    61 s
    Difficulty
    6.8
    Checkpoints
    3

Level data comes from the current development build and may change before release.

Obstacles in this chapter

  • Curves
  • Ferries
  • Lifts
  • Retracting bridges
  • Moving blockers
  • Rotors and sweepers
  • Rotating discs
  • Energy gates
  • Crumbling tiles
  • Plates and doors
  • Ferries Moving platforms that carry the ball.
  • Lifts Moving platforms that raise or lower the ball.
  • Retracting bridges Bridges that slide out and back.
  • Moving blockers Moving platforms that slide into the path.
  • Rotors and sweepers Rotating blades and sweeper arms.
  • Rotating discs Rotating, rolling disc platforms.
  • Energy gates Timed gates: open, then a warning, then closed. They never close on the ball.
  • Crumbling tiles Tiles that shake and fall away, then come back.
  • Plates and doors A pressure plate opens a stone door.

Coming to iPhone

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