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Changelog
Every update, in one place.
What changed in SkyRoll: Edge and on this website, newest first.
Game updates
Updates are numbered in order. Release dates and version numbers will be added when the game is on the App Store.
- Update 3140 levels · 14 chapters
Chapters 12–14: 140 levels
Thirty new levels in three new chapters, and the longest, most demanding routes in the game so far.
- Three new chapters: Toybox Metropolis (levels 111–120), Moonlit Manor (levels 121–130), Gravity Archive (levels 131–140).
- New obstacles: magnetic fields, domino chains, spotlight bridges, mirror portals, rotating rooms and gravity flips.
- Longer routes: par times of 113 to 184 seconds and difficulty from 7.55 to 9 on the 1–10 scale.
- Levels 1 to 110 are unchanged. Chapters 12 to 15 had been placeholders in the level picker; Chapter 15, Sky Crown, is still marked “Coming soon”.
- Update 2110 levels · 11 chapters
Chapters 9–11: 110 levels
Three more chapters, bringing the game from 80 to 110 levels.
- New chapters: Frostfall Peaks (levels 81–90), Titan’s Jungle (levels 91–100), Inferno Forge (levels 101–110).
- New obstacles: ice, snowballs, bounce mushrooms, vine bridges, heat vents, heat platforms.
- Update 180 levels · 8 chapters
The core game: chapters 1–8
The first eight chapters and the rules the rest of the game builds on.
- Eight chapters of ten levels, from First Steps to Sunspire Ruins.
- Two control modes: Touch Drag (the default) and Joystick. The Tilt and Dual Buttons modes were removed, and a setting saved from either one switches to Touch Drag.
- Stars from par and gold times, and the rule that opens each chapter: every level of the previous chapter finished and at least 20 of its 30 stars.
- Checkpoints for continuing after a fall, and a ghost of your own best run.
Website updates
- Website
Changelog and a cleaner look
- New Changelog page with every game and website update.
- “Get SkyRoll: Edge” button, which will open the App Store link at launch.
- Image labels removed from the gallery, chapter pages and blog; wording across the site rewritten for the finished game.
- Website
Chapters 12–14 on the site
- A page for each new chapter: Toybox Metropolis, Moonlit Manor and Gravity Archive, with their levels and obstacles.
- The level explorer now lists all 140 levels, with filters for the new chapters and obstacles.
- Home page, how to play, blog posts and sitemap brought up to date.
- Website
Worlds, Levels, How to play and Blog
- A page for each of the first eleven chapters, a level explorer, a rules page and a blog with its first three posts.
- Three short gameplay clips.
- A news sign-up placeholder; sign-ups are not open yet.
- Website
A new design
- A full redesign with frames from the game itself, plus soft cloud dividers and gentle motion.
- Website
The first version of the site
- Home page, Support with a report builder, and Privacy.
- Mobile-first layout, favicons and sharing images, search metadata and a plain-text summary for AI assistants (llms.txt).
- An animated “How it plays” section.
